move all skill/player things into a single file

This commit is contained in:
Akurosia Kamo 2026-05-23 21:28:36 +02:00
parent 8f00c22682
commit 0f8a90d1b4
4 changed files with 241 additions and 309 deletions

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@ -1,102 +1,5 @@
(function () {
const MITIG_ICONS = {
// DR buffs
'Passage of Arms': 'assets/icons/mitigation/passage-of-arms.png',
'Dark Missionary': 'assets/icons/mitigation/dark-missionary.png',
'Heart of Light': 'assets/icons/mitigation/heart-of-light.png',
'Temperance': 'assets/icons/mitigation/temperance.png',
'Sacred Soil': 'assets/icons/mitigation/sacred-soil.png',
'Expedient': 'assets/icons/mitigation/expedient.png',
'Fey Illumination': 'assets/icons/mitigation/fey-illumination.png',
'Collective Unconscious': 'assets/icons/mitigation/collective-unconscious.png',
'Holos': 'assets/icons/mitigation/holos.png',
'Kerachole': 'assets/icons/mitigation/kerachole.png',
'Troubadour': 'assets/icons/mitigation/troubadour.png',
'Tactician': 'assets/icons/mitigation/tactician.png',
'Shield Samba': 'assets/icons/mitigation/shield-samba.png',
'Magick Barrier': 'assets/icons/mitigation/magick-barrier.png',
// Debuffs
'Reprisal': 'assets/icons/mitigation/reprisal.png',
'Feint': 'assets/icons/mitigation/feint.png',
'Addle': 'assets/icons/mitigation/addle.png',
// Shields
'Divine Veil': 'assets/icons/mitigation/divine-veil.png',
'Guardian': 'assets/icons/mitigation/guardian.png',
'Shake It Off': 'assets/icons/mitigation/shake-it-off.png',
'Bloodwhetting': 'assets/icons/mitigation/bloodwhetting.png',
'Divine Benison': 'assets/icons/mitigation/divine-benison.png',
'Divine Caress': 'assets/icons/mitigation/divine-caress.png',
'Intersection': 'assets/icons/mitigation/intersection.png',
'Neutral Sect': 'assets/icons/mitigation/neutral-sect.png',
'the Spire': 'assets/icons/mitigation/the-spire.png',
'Panhaima': 'assets/icons/mitigation/panhaima.png',
'Holosakos': 'assets/icons/mitigation/holos.png',
'Eukrasian Prognosis': 'assets/icons/mitigation/eukrasian-prognosis.png',
'Eukrasian Prognosis II': 'assets/icons/mitigation/eukrasian-prognosis-ii.png',
'Eukrasian Diagnosis': 'assets/icons/mitigation/eukrasian-diagnosis.png',
'Differential Diagnosis': 'assets/icons/mitigation/eukrasian-diagnosis.png',
'Haima': 'assets/icons/mitigation/haima.png',
'Galvanize': 'assets/icons/mitigation/galvanize.png',
'Seraphic Veil': 'assets/icons/mitigation/seraphic-veil.png',
'Radiant Aegis': 'assets/icons/mitigation/radiant-aegis.png',
'Tempera Coat': 'assets/icons/mitigation/tempera-coat.png',
'Tempera Grassa': 'assets/icons/mitigation/tempera-grassa.png',
'Improvised Finish': 'assets/icons/mitigation/improvised-finish.png',
};
const JOB_ABBR = {
'Paladin': 'PLD', 'Warrior': 'WAR', 'DarkKnight': 'DRK', 'Gunbreaker': 'GNB',
'WhiteMage': 'WHM', 'Scholar': 'SCH', 'Astrologian': 'AST', 'Sage': 'SGE',
'Monk': 'MNK', 'Dragoon': 'DRG', 'Ninja': 'NIN', 'Samurai': 'SAM',
'Reaper': 'RPR', 'Viper': 'VPR',
'Bard': 'BRD', 'Machinist': 'MCH', 'Dancer': 'DNC',
'BlackMage': 'BLM', 'Summoner': 'SMN', 'RedMage': 'RDM',
'Pictomancer': 'PCT', 'BlueMage': 'BLU',
};
// ability name → jobs that can provide it (for job-based ref comparison)
const ABILITY_JOBS = {
'Passage of Arms': ['PLD'],
'Divine Veil': ['PLD'],
'Guardian': ['PLD'],
'Reprisal': ['PLD', 'WAR', 'DRK', 'GNB'],
'Shake It Off': ['WAR'],
'Bloodwhetting': ['WAR'],
'Dark Missionary': ['DRK'],
'Heart of Light': ['GNB'],
'Temperance': ['WHM'],
'Divine Benison': ['WHM'],
'Divine Caress': ['WHM'],
'Sacred Soil': ['SCH'],
'Expedient': ['SCH'],
'Fey Illumination': ['SCH'],
'Galvanize': ['SCH'],
'Seraphic Veil': ['SCH'],
'Catalyze': ['SCH'],
'Collective Unconscious': ['AST'],
'Neutral Sect': ['AST'],
'Intersection': ['AST'],
'the Spire': ['AST'],
'Kerachole': ['SGE'],
'Holos': ['SGE'],
'Holosakos': ['SGE'],
'Panhaima': ['SGE'],
'Eukrasian Prognosis': ['SGE'],
'Eukrasian Prognosis II': ['SGE'],
'Eukrasian Diagnosis': ['SGE'],
'Differential Diagnosis': ['SGE'],
'Haima': ['SGE'],
'Troubadour': ['BRD'],
'Tactician': ['MCH'],
'Shield Samba': ['DNC'],
'Improvised Finish': ['DNC'],
'Feint': ['MNK', 'DRG', 'NIN', 'SAM', 'RPR', 'VPR'],
'Addle': ['BLM', 'SMN', 'RDM', 'PCT'],
'Radiant Aegis': ['SMN'],
'Magick Barrier': ['RDM'],
'Tempera Coat': ['PCT'],
'Tempera Grassa': ['PCT'],
};
const { MITIG_ICONS, JOB_ABBR, ABILITY_JOBS, JOB_ROLE } = window.FF14_DATA;
// Deduplicated list of all mitigations across all targets of a ref event
function collectRefMitigs(refEvent) {
@ -509,11 +412,6 @@
const refPlanPanel = document.getElementById('ref-plan-panel');
const refPlanSelect = document.getElementById('ref-plan-select');
const PLAN_JOB_ROLE = {
'PLD': 'tank', 'WAR': 'tank', 'DRK': 'tank', 'GNB': 'tank',
'WHM': 'healer', 'SCH': 'healer', 'AST': 'healer', 'SGE': 'healer',
};
function loadPlansForRef() {
try { return JSON.parse(localStorage.getItem('ff14-planner-plans') || '[]'); }
catch { return []; }
@ -528,7 +426,7 @@
const players = jobComp.map((job, i) => ({
job,
name: roster[i]?.name ?? '',
role: PLAN_JOB_ROLE[job] ?? 'dps',
role: JOB_ROLE[job] ?? 'dps',
})).filter(p => p.name && p.job);
return plan.mechanics.map(m => {
@ -610,7 +508,7 @@
.map((job, i) => {
const name = plan.playerRoster?.[i]?.name ?? '';
if (!name || !job) return null;
return { name, type: job, role: PLAN_JOB_ROLE[job] ?? 'dps' };
return { name, type: job, role: JOB_ROLE[job] ?? 'dps' };
})
.filter(Boolean);

212
js/ffxiv-data.js Normal file
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@ -0,0 +1,212 @@
(function () {
const JOB_FROM_TYPE = {
'Paladin': 'PLD', 'Warrior': 'WAR', 'DarkKnight': 'DRK', 'Gunbreaker': 'GNB',
'WhiteMage': 'WHM', 'Scholar': 'SCH', 'Astrologian': 'AST', 'Sage': 'SGE',
'Monk': 'MNK', 'Dragoon': 'DRG', 'Ninja': 'NIN', 'Samurai': 'SAM',
'Reaper': 'RPR', 'Viper': 'VPR', 'Bard': 'BRD', 'Machinist': 'MCH',
'Dancer': 'DNC', 'BlackMage': 'BLM', 'Summoner': 'SMN', 'RedMage': 'RDM',
'Pictomancer': 'PCT', 'BlueMage': 'BLU',
};
const JOB_ROLE = {
'PLD': 'tank', 'WAR': 'tank', 'DRK': 'tank', 'GNB': 'tank',
'WHM': 'healer', 'SCH': 'healer', 'AST': 'healer', 'SGE': 'healer',
'MNK': 'dps', 'DRG': 'dps', 'NIN': 'dps', 'SAM': 'dps',
'RPR': 'dps', 'VPR': 'dps', 'BRD': 'dps', 'MCH': 'dps',
'DNC': 'dps', 'BLM': 'dps', 'SMN': 'dps', 'RDM': 'dps', 'PCT': 'dps',
'BLU': 'dps',
};
const ALL_JOBS = [
{ group: 'Tank', jobs: ['PLD', 'WAR', 'DRK', 'GNB'] },
{ group: 'Healer', jobs: ['WHM', 'SCH', 'AST', 'SGE'] },
{ group: 'Melee', jobs: ['MNK', 'DRG', 'NIN', 'SAM', 'RPR', 'VPR'] },
{ group: 'Ranged', jobs: ['BRD', 'MCH', 'DNC'] },
{ group: 'Caster', jobs: ['BLM', 'SMN', 'RDM', 'PCT'] },
];
const JOB_ABILITIES = {
'PLD': [
{ name: 'Passage of Arms', buffType: 'buff' },
{ name: 'Divine Veil', buffType: 'shield' },
{ name: 'Guardian', buffType: 'shield' },
{ name: 'Reprisal', buffType: 'debuff' },
],
'WAR': [
{ name: 'Shake It Off', buffType: 'shield' },
{ name: 'Bloodwhetting', buffType: 'shield' },
{ name: 'Reprisal', buffType: 'debuff' },
],
'DRK': [
{ name: 'Dark Missionary', buffType: 'buff' },
{ name: 'Reprisal', buffType: 'debuff' },
],
'GNB': [
{ name: 'Heart of Light', buffType: 'buff' },
{ name: 'Reprisal', buffType: 'debuff' },
],
'WHM': [
{ name: 'Temperance', buffType: 'buff' },
{ name: 'Divine Benison', buffType: 'shield' },
{ name: 'Divine Caress', buffType: 'shield' },
],
'SCH': [
{ name: 'Sacred Soil', buffType: 'buff' },
{ name: 'Expedient', buffType: 'buff' },
{ name: 'Fey Illumination', buffType: 'buff' },
{ name: 'Galvanize', buffType: 'shield' },
{ name: 'Seraphic Veil', buffType: 'shield' },
{ name: 'Catalyze', buffType: 'shield' },
],
'AST': [
{ name: 'Collective Unconscious', buffType: 'buff' },
{ name: 'Neutral Sect', buffType: 'shield' },
{ name: 'Intersection', buffType: 'shield' },
{ name: 'the Spire', buffType: 'shield' },
],
'SGE': [
{ name: 'Kerachole', buffType: 'buff' },
{ name: 'Holos', buffType: 'buff' },
{ name: 'Holosakos', buffType: 'shield' },
{ name: 'Panhaima', buffType: 'shield' },
{ name: 'Eukrasian Prognosis', buffType: 'shield' },
{ name: 'Eukrasian Prognosis II', buffType: 'shield' },
{ name: 'Eukrasian Diagnosis', buffType: 'shield' },
{ name: 'Differential Diagnosis', buffType: 'shield' },
{ name: 'Haima', buffType: 'shield' },
],
'BRD': [{ name: 'Troubadour', buffType: 'buff' }],
'MCH': [{ name: 'Tactician', buffType: 'buff' }],
'DNC': [
{ name: 'Shield Samba', buffType: 'buff' },
{ name: 'Improvised Finish', buffType: 'shield' },
],
'MNK': [{ name: 'Feint', buffType: 'debuff' }],
'DRG': [{ name: 'Feint', buffType: 'debuff' }],
'NIN': [{ name: 'Feint', buffType: 'debuff' }],
'SAM': [{ name: 'Feint', buffType: 'debuff' }],
'RPR': [{ name: 'Feint', buffType: 'debuff' }],
'VPR': [{ name: 'Feint', buffType: 'debuff' }],
'BLM': [{ name: 'Addle', buffType: 'debuff' }],
'SMN': [
{ name: 'Addle', buffType: 'debuff' },
{ name: 'Radiant Aegis', buffType: 'shield' },
],
'RDM': [
{ name: 'Addle', buffType: 'debuff' },
{ name: 'Magick Barrier', buffType: 'buff' },
],
'PCT': [
{ name: 'Addle', buffType: 'debuff' },
{ name: 'Tempera Coat', buffType: 'shield' },
{ name: 'Tempera Grassa', buffType: 'shield' },
],
};
const ABILITY_JOB_MAP = {
'Passage of Arms': 'PLD', 'Divine Veil': 'PLD', 'Guardian': 'PLD',
'Shake It Off': 'WAR', 'Bloodwhetting': 'WAR',
'Dark Missionary': 'DRK',
'Heart of Light': 'GNB',
'Temperance': 'WHM', 'Divine Benison': 'WHM', 'Divine Caress': 'WHM',
'Sacred Soil': 'SCH', 'Expedient': 'SCH', 'Fey Illumination': 'SCH',
'Galvanize': 'SCH', 'Seraphic Veil': 'SCH', 'Catalyze': 'SCH',
'Collective Unconscious': 'AST', 'Neutral Sect': 'AST',
'Intersection': 'AST', 'the Spire': 'AST',
'Kerachole': 'SGE', 'Holos': 'SGE', 'Holosakos': 'SGE',
'Panhaima': 'SGE', 'Haima': 'SGE',
'Eukrasian Prognosis': 'SGE', 'Eukrasian Prognosis II': 'SGE',
'Eukrasian Diagnosis': 'SGE', 'Differential Diagnosis': 'SGE',
'Troubadour': 'BRD',
'Tactician': 'MCH',
'Shield Samba': 'DNC', 'Improvised Finish': 'DNC',
'Radiant Aegis': 'SMN',
'Magick Barrier': 'RDM',
'Tempera Coat': 'PCT', 'Tempera Grassa': 'PCT',
};
const MITIG_ICONS = {
'Passage of Arms': 'assets/icons/mitigation/passage-of-arms.png',
'Dark Missionary': 'assets/icons/mitigation/dark-missionary.png',
'Heart of Light': 'assets/icons/mitigation/heart-of-light.png',
'Temperance': 'assets/icons/mitigation/temperance.png',
'Sacred Soil': 'assets/icons/mitigation/sacred-soil.png',
'Expedient': 'assets/icons/mitigation/expedient.png',
'Fey Illumination': 'assets/icons/mitigation/fey-illumination.png',
'Collective Unconscious': 'assets/icons/mitigation/collective-unconscious.png',
'Holos': 'assets/icons/mitigation/holos.png',
'Kerachole': 'assets/icons/mitigation/kerachole.png',
'Troubadour': 'assets/icons/mitigation/troubadour.png',
'Tactician': 'assets/icons/mitigation/tactician.png',
'Shield Samba': 'assets/icons/mitigation/shield-samba.png',
'Magick Barrier': 'assets/icons/mitigation/magick-barrier.png',
'Reprisal': 'assets/icons/mitigation/reprisal.png',
'Feint': 'assets/icons/mitigation/feint.png',
'Addle': 'assets/icons/mitigation/addle.png',
'Divine Veil': 'assets/icons/mitigation/divine-veil.png',
'Guardian': 'assets/icons/mitigation/guardian.png',
'Shake It Off': 'assets/icons/mitigation/shake-it-off.png',
'Bloodwhetting': 'assets/icons/mitigation/bloodwhetting.png',
'Divine Benison': 'assets/icons/mitigation/divine-benison.png',
'Divine Caress': 'assets/icons/mitigation/divine-caress.png',
'Intersection': 'assets/icons/mitigation/intersection.png',
'Neutral Sect': 'assets/icons/mitigation/neutral-sect.png',
'the Spire': 'assets/icons/mitigation/the-spire.png',
'Panhaima': 'assets/icons/mitigation/panhaima.png',
'Holosakos': 'assets/icons/mitigation/holos.png',
'Eukrasian Prognosis': 'assets/icons/mitigation/eukrasian-prognosis.png',
'Eukrasian Prognosis II': 'assets/icons/mitigation/eukrasian-prognosis-ii.png',
'Eukrasian Diagnosis': 'assets/icons/mitigation/eukrasian-diagnosis.png',
'Differential Diagnosis': 'assets/icons/mitigation/eukrasian-diagnosis.png',
'Haima': 'assets/icons/mitigation/haima.png',
'Galvanize': 'assets/icons/mitigation/galvanize.png',
'Seraphic Veil': 'assets/icons/mitigation/seraphic-veil.png',
'Radiant Aegis': 'assets/icons/mitigation/radiant-aegis.png',
'Tempera Coat': 'assets/icons/mitigation/tempera-coat.png',
'Tempera Grassa': 'assets/icons/mitigation/tempera-grassa.png',
'Improvised Finish': 'assets/icons/mitigation/improvised-finish.png',
};
const ABILITY_DR = {
'Passage of Arms': 0.15,
'Troubadour': 0.15,
'Tactician': 0.15,
'Shield Samba': 0.15,
'Dark Missionary': 0.10,
'Heart of Light': 0.10,
'Temperance': 0.10,
'Sacred Soil': 0.10,
'Expedient': 0.10,
'Collective Unconscious': 0.10,
'Holos': 0.10,
'Kerachole': 0.10,
'Magick Barrier': 0.10,
'Fey Illumination': 0.05,
'Reprisal': 0.10,
'Feint': 0.05,
'Addle': 0.10,
};
const ABILITY_JOBS = {};
Object.entries(JOB_ABILITIES).forEach(([job, abilities]) => {
abilities.forEach(ability => {
if (!ABILITY_JOBS[ability.name]) ABILITY_JOBS[ability.name] = [];
ABILITY_JOBS[ability.name].push(job);
});
});
window.FF14_DATA = {
JOB_ABBR: JOB_FROM_TYPE,
JOB_FROM_TYPE,
JOB_ROLE,
ALL_JOBS,
JOB_ABILITIES,
ABILITY_JOB_MAP,
ABILITY_JOBS,
ABILITY_DR,
MITIG_ICONS,
TANK_JOBS: new Set(['PLD', 'WAR', 'DRK', 'GNB']),
MELEE_JOBS: new Set(['MNK', 'DRG', 'NIN', 'SAM', 'RPR', 'VPR']),
CASTER_JOBS: new Set(['BLM', 'SMN', 'RDM', 'PCT']),
};
})();

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@ -444,18 +444,18 @@ function simulateDrMultiplier(mechanic, assignments = mechanic.assignments ?? []
return mult;
}
function effectiveAssignmentsForMechanic(plan, targetMechanic) {
function plannedAssignmentsForMechanic(plan, targetMechanic) {
const mechanics = visiblePlanMechanics(plan);
const result = [];
const seen = new Set();
for (const entry of canonicalAssignmentActivations(plan, { dedupeKey: canonicalMechanicKey })) {
if (targetMechanic.timestamp < entry.start || targetMechanic.timestamp > entry.end) continue;
const assignment = entry.assignment;
const key = canonicalMechanicKey(entry);
if (seen.has(key)) continue;
seen.add(key);
const displayMechanic = mechanics.reduce((best, mechanic) =>
Math.abs(mechanic.timestamp - entry.start) < Math.abs(best.timestamp - entry.start) ? mechanic : best
, mechanics[0]);
if (displayMechanic?.id !== targetMechanic.id) continue;
result.push({
...assignment,
...entry.assignment,
sourceMechanicId: entry.mechanic.id,
sourceStart: entry.start,
});
@ -482,8 +482,8 @@ function renderMechanicListHtml(plan) {
const avgHp = avgNonTankMaxHp(plan);
return mechanics.map(m => {
const effective = effectiveAssignmentsForMechanic(plan, m);
const sorted = sortedAssignments(effective);
const planned = plannedAssignmentsForMechanic(plan, m);
const sorted = sortedAssignments(planned);
const assignHtml = sorted.length === 0
? '<span class="mechanic-no-assign">Keine Zuweisung</span>'
: sorted.map(a => {
@ -513,10 +513,10 @@ function renderMechanicListHtml(plan) {
: badgeHtml;
}).join('');
const drOnly = m.unmitigatedDamage ? Math.round(m.unmitigatedDamage * simulateDrMultiplier(m, effective)) : 0;
const drOnly = m.unmitigatedDamage ? Math.round(m.unmitigatedDamage * simulateDrMultiplier(m, planned)) : 0;
const shieldVal = (plan.shieldK ?? 0) * 1000;
const mitigFull = Math.max(0, drOnly - shieldVal);
const hasDrAssign = effective.some(a => a.buffType !== 'shield' && (ABILITY_DR[a.ability] ?? 0) > 0);
const hasDrAssign = planned.some(a => a.buffType !== 'shield' && (ABILITY_DR[a.ability] ?? 0) > 0);
const hasShield = shieldVal > 0;
const drOnlyCls = avgHp ? (drOnly <= avgHp ? 'mechanic-mitig--ok' : 'mechanic-mitig--risk') : '';
const fullCls = avgHp ? (mitigFull <= avgHp ? 'mechanic-mitig--ok' : 'mechanic-mitig--risk') : '';
@ -1589,199 +1589,20 @@ function initNewFolderForm() {
});
}
// ── Ability → Job mapping ─────────────────────────────────────────────────────
const ABILITY_JOB_MAP = {
'Passage of Arms': 'PLD', 'Divine Veil': 'PLD', 'Guardian': 'PLD',
'Shake It Off': 'WAR', 'Bloodwhetting': 'WAR',
'Dark Missionary': 'DRK',
'Heart of Light': 'GNB',
'Temperance': 'WHM', 'Divine Benison': 'WHM', 'Divine Caress': 'WHM',
'Sacred Soil': 'SCH', 'Expedient': 'SCH', 'Fey Illumination': 'SCH',
'Galvanize': 'SCH', 'Seraphic Veil': 'SCH', 'Catalyze': 'SCH',
'Collective Unconscious': 'AST', 'Neutral Sect': 'AST',
'Intersection': 'AST', 'the Spire': 'AST',
'Kerachole': 'SGE', 'Holos': 'SGE', 'Holosakos': 'SGE',
'Panhaima': 'SGE', 'Haima': 'SGE',
'Eukrasian Prognosis': 'SGE',
'Eukrasian Diagnosis': 'SGE', 'Differential Diagnosis': 'SGE',
'Troubadour': 'BRD',
'Tactician': 'MCH',
'Shield Samba': 'DNC', 'Improvised Finish': 'DNC',
'Radiant Aegis': 'SMN',
'Magick Barrier': 'RDM',
'Tempera Coat': 'PCT', 'Tempera Grassa': 'PCT',
};
const JOB_FROM_TYPE = {
'Paladin': 'PLD', 'Warrior': 'WAR', 'DarkKnight': 'DRK', 'Gunbreaker': 'GNB',
'WhiteMage': 'WHM', 'Scholar': 'SCH', 'Astrologian': 'AST', 'Sage': 'SGE',
'Monk': 'MNK', 'Dragoon': 'DRG', 'Ninja': 'NIN', 'Samurai': 'SAM',
'Reaper': 'RPR', 'Viper': 'VPR', 'Bard': 'BRD', 'Machinist': 'MCH',
'Dancer': 'DNC', 'BlackMage': 'BLM', 'Summoner': 'SMN', 'RedMage': 'RDM',
'Pictomancer': 'PCT',
};
const TANK_JOBS = new Set(['PLD', 'WAR', 'DRK', 'GNB']);
const MELEE_JOBS = new Set(['MNK', 'DRG', 'NIN', 'SAM', 'RPR', 'VPR']);
const CASTER_JOBS = new Set(['BLM', 'SMN', 'RDM', 'PCT']);
const JOB_ROLE = {
'PLD': 'tank', 'WAR': 'tank', 'DRK': 'tank', 'GNB': 'tank',
'WHM': 'healer', 'SCH': 'healer', 'AST': 'healer', 'SGE': 'healer',
'MNK': 'dps', 'DRG': 'dps', 'NIN': 'dps', 'SAM': 'dps',
'RPR': 'dps', 'VPR': 'dps', 'BRD': 'dps', 'MCH': 'dps',
'DNC': 'dps', 'BLM': 'dps', 'SMN': 'dps', 'RDM': 'dps', 'PCT': 'dps',
};
const ALL_JOBS = [
{ group: 'Tank', jobs: ['PLD', 'WAR', 'DRK', 'GNB'] },
{ group: 'Healer', jobs: ['WHM', 'SCH', 'AST', 'SGE'] },
{ group: 'Melee', jobs: ['MNK', 'DRG', 'NIN', 'SAM', 'RPR', 'VPR'] },
{ group: 'Ranged', jobs: ['BRD', 'MCH', 'DNC'] },
{ group: 'Caster', jobs: ['BLM', 'SMN', 'RDM', 'PCT'] },
];
const JOB_ABILITIES = {
'PLD': [
{ name: 'Passage of Arms', buffType: 'buff' },
{ name: 'Divine Veil', buffType: 'shield' },
{ name: 'Guardian', buffType: 'shield' },
{ name: 'Reprisal', buffType: 'debuff' },
],
'WAR': [
{ name: 'Shake It Off', buffType: 'shield' },
{ name: 'Bloodwhetting', buffType: 'shield' },
{ name: 'Reprisal', buffType: 'debuff' },
],
'DRK': [
{ name: 'Dark Missionary', buffType: 'buff' },
{ name: 'Reprisal', buffType: 'debuff' },
],
'GNB': [
{ name: 'Heart of Light', buffType: 'buff' },
{ name: 'Reprisal', buffType: 'debuff' },
],
'WHM': [
{ name: 'Temperance', buffType: 'buff' },
{ name: 'Divine Benison', buffType: 'shield' },
{ name: 'Divine Caress', buffType: 'shield' },
],
'SCH': [
{ name: 'Sacred Soil', buffType: 'buff' },
{ name: 'Expedient', buffType: 'buff' },
{ name: 'Fey Illumination', buffType: 'buff' },
{ name: 'Galvanize', buffType: 'shield' },
{ name: 'Seraphic Veil', buffType: 'shield' },
{ name: 'Catalyze', buffType: 'shield' },
],
'AST': [
{ name: 'Collective Unconscious', buffType: 'buff' },
{ name: 'Neutral Sect', buffType: 'shield' },
{ name: 'Intersection', buffType: 'shield' },
{ name: 'the Spire', buffType: 'shield' },
],
'SGE': [
{ name: 'Kerachole', buffType: 'buff' },
{ name: 'Holos', buffType: 'buff' },
{ name: 'Holosakos', buffType: 'shield' },
{ name: 'Panhaima', buffType: 'shield' },
{ name: 'Eukrasian Prognosis', buffType: 'shield' },
{ name: 'Eukrasian Diagnosis', buffType: 'shield' },
{ name: 'Differential Diagnosis', buffType: 'shield' },
{ name: 'Haima', buffType: 'shield' },
],
'BRD': [{ name: 'Troubadour', buffType: 'buff' }],
'MCH': [{ name: 'Tactician', buffType: 'buff' }],
'DNC': [
{ name: 'Shield Samba', buffType: 'buff' },
{ name: 'Improvised Finish', buffType: 'shield' },
],
'MNK': [{ name: 'Feint', buffType: 'debuff' }],
'DRG': [{ name: 'Feint', buffType: 'debuff' }],
'NIN': [{ name: 'Feint', buffType: 'debuff' }],
'SAM': [{ name: 'Feint', buffType: 'debuff' }],
'RPR': [{ name: 'Feint', buffType: 'debuff' }],
'VPR': [{ name: 'Feint', buffType: 'debuff' }],
'BLM': [{ name: 'Addle', buffType: 'debuff' }],
'SMN': [
{ name: 'Addle', buffType: 'debuff' },
{ name: 'Radiant Aegis', buffType: 'shield' },
],
'RDM': [
{ name: 'Addle', buffType: 'debuff' },
{ name: 'Magick Barrier', buffType: 'buff' },
],
'PCT': [
{ name: 'Addle', buffType: 'debuff' },
{ name: 'Tempera Coat', buffType: 'shield' },
{ name: 'Tempera Grassa', buffType: 'shield' },
],
};
const MITIG_ICONS = {
'Passage of Arms': 'assets/icons/mitigation/passage-of-arms.png',
'Dark Missionary': 'assets/icons/mitigation/dark-missionary.png',
'Heart of Light': 'assets/icons/mitigation/heart-of-light.png',
'Temperance': 'assets/icons/mitigation/temperance.png',
'Sacred Soil': 'assets/icons/mitigation/sacred-soil.png',
'Expedient': 'assets/icons/mitigation/expedient.png',
'Fey Illumination': 'assets/icons/mitigation/fey-illumination.png',
'Collective Unconscious': 'assets/icons/mitigation/collective-unconscious.png',
'Holos': 'assets/icons/mitigation/holos.png',
'Kerachole': 'assets/icons/mitigation/kerachole.png',
'Troubadour': 'assets/icons/mitigation/troubadour.png',
'Tactician': 'assets/icons/mitigation/tactician.png',
'Shield Samba': 'assets/icons/mitigation/shield-samba.png',
'Magick Barrier': 'assets/icons/mitigation/magick-barrier.png',
'Reprisal': 'assets/icons/mitigation/reprisal.png',
'Feint': 'assets/icons/mitigation/feint.png',
'Addle': 'assets/icons/mitigation/addle.png',
'Divine Veil': 'assets/icons/mitigation/divine-veil.png',
'Guardian': 'assets/icons/mitigation/guardian.png',
'Shake It Off': 'assets/icons/mitigation/shake-it-off.png',
'Bloodwhetting': 'assets/icons/mitigation/bloodwhetting.png',
'Divine Benison': 'assets/icons/mitigation/divine-benison.png',
'Divine Caress': 'assets/icons/mitigation/divine-caress.png',
'Intersection': 'assets/icons/mitigation/intersection.png',
'Neutral Sect': 'assets/icons/mitigation/neutral-sect.png',
'the Spire': 'assets/icons/mitigation/the-spire.png',
'Panhaima': 'assets/icons/mitigation/panhaima.png',
'Holosakos': 'assets/icons/mitigation/holos.png',
'Eukrasian Prognosis': 'assets/icons/mitigation/eukrasian-prognosis.png',
'Eukrasian Prognosis II': 'assets/icons/mitigation/eukrasian-prognosis-ii.png',
'Eukrasian Diagnosis': 'assets/icons/mitigation/eukrasian-diagnosis.png',
'Differential Diagnosis': 'assets/icons/mitigation/eukrasian-diagnosis.png',
'Haima': 'assets/icons/mitigation/haima.png',
'Galvanize': 'assets/icons/mitigation/galvanize.png',
'Seraphic Veil': 'assets/icons/mitigation/seraphic-veil.png',
'Radiant Aegis': 'assets/icons/mitigation/radiant-aegis.png',
'Tempera Coat': 'assets/icons/mitigation/tempera-coat.png',
'Tempera Grassa': 'assets/icons/mitigation/tempera-grassa.png',
'Improvised Finish': 'assets/icons/mitigation/improvised-finish.png',
};
// DR values (01) for buff/debuff mitigations — shields excluded (no reliable sim).
const ABILITY_DR = {
'Passage of Arms': 0.15,
'Troubadour': 0.15,
'Tactician': 0.15,
'Shield Samba': 0.15,
'Dark Missionary': 0.10,
'Heart of Light': 0.10,
'Temperance': 0.10,
'Sacred Soil': 0.10,
'Expedient': 0.10,
'Collective Unconscious': 0.10,
'Holos': 0.10,
'Kerachole': 0.10,
'Magick Barrier': 0.10,
'Fey Illumination': 0.05,
'Reprisal': 0.10,
'Feint': 0.05, // 10% phys / 5% magic — use magic (conservative)
'Addle': 0.10,
};
// ── Shared FFXIV metadata ─────────────────────────────────────────────────────
const {
ABILITY_DR,
ABILITY_JOB_MAP,
ALL_JOBS,
CASTER_JOBS,
JOB_ABILITIES,
JOB_FROM_TYPE,
JOB_ROLE,
MELEE_JOBS,
MITIG_ICONS,
TANK_JOBS,
} = window.FF14_DATA;
// Groups of abilities that are functionally equivalent across different jobs.
// Used to suggest replacements when a job is missing from the composition.
const ABILITY_EQUIVALENTS = [

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@ -122,6 +122,7 @@
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<?php endif; ?>