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70 lines
2.7 KiB
70 lines
2.7 KiB
// Rename this file to `jobs.js` and edit it to change the jobs ui.
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// Zones to show food buff warning, when at max level.
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Options.WellFedZoneRegex =
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/^(Unknown Zone \([0-9A-Fa-f]+\)|Deltascape.*(Ultimate|Savage).*|.* Coil Of Bahamut.*(Ultimate|Savage).*)|Alexander.*(Ultimate|Savage).*$/;
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// The food buff warning is shown when you're below this level.
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// Update this when new expansion happens.
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Options.MaxLevel = 80;
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// List of jobs to show an hp value for (defaults to tanks).
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Options.ShowHPNumber = ['PLD', 'WAR', 'DRK', 'GNB'];
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// List of jobs to show an mp value for.
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Options.ShowMPNumber = ['BLM', 'DRK'];
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// The recast time for Aetherflow.
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Options.SmnAetherflowRecast = 60;
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// The distance that offensive spells such as Verareo, Bio, etc are castable.
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Options.FarThresholdOffence = 24;
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// When MP falls below this, the MP bar is highlighted with the .low CSS class
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// on dark knight.
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Options.DrkLowMPThreshold = 4800;
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// When MP falls below this, the MP bar is highlighted with the .low CSS class
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// on paladin.
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Options.PldLowMPThreshold = 2880;
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// When MP falls below this, the MP bar is highlighted with the .low CSS class
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// on black mage.
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Options.BlmLowMPThreshold = 2400;
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const kRed =
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'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAIAAAD8GO2jAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAAySURBVEhL7c0xEQAgDAAxhHSsf2d4QMJPbLnLnnNnvxIkQRIkQRIkQRIkQRIkQfoczD4cGLQ9QOmZGwAAAABJRU5ErkJggg==';
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// Remove these /* and */ comment lines to enable the example code below.
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/*
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// Overrides for all of the "big buffs" that appear to the left or right
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// of the hp/mp bars. This is stuff like trick/embolden/devotion/etc.
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Options.PerBuffOptions = {
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// The name of the buff to override. These available buffs are:
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// trick, litany, embolden, balance, chain, hyper, sight, brotherhood,
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// devotion, requiem
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trick: {
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// By default everything is on the right. This puts the icon on the
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// left for better visibility.
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side: 'left',
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// The border color. See: https://www.google.com/search?q=color+picker
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// This example sets trick to use a white border.
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borderColor: '#FFFFFF',
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// The icon to use. This is a url or a data url like this. This
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// example sets trick to use a bright red icon instead.
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icon: kRed,
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// If true (instead of false here), this will hide the buff and
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// prevent it from being shown.
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hide: false,
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// sortKey controls the order of the buffs when multiple buffs are shown.
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// Smaller numbers are higher priority and will be shown closer to
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// the middle. The existing buffs are ordered 0-10, but you can use any
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// numerical value you want here, including negatives.
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// This example sets trick to be a very high priority.
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sortKey: 1000,
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},
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};
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*/
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